Operations
1+ players
The aim is to get the highest number possible after using each of your tokens.
There is 1 die
Each player has 4 tokens with different symbols on:
+
−
×
÷
Each player rolls the die and the number they get is their starting number.
Lowest score starts. If there's a draw, youngest of those starts.
Each round:
- Roll the die
- Choose one of your operations.
- Perform your operation with the new number and your existing number. Try to get the highest score
- Discard your operation token. You only get to use each operation once.
Note: When the calculation is a division with a remainder, you can either discard the remainder or continue with decimals, depending on who is playing.
Example game:
2 players.
A rolls 2, B rolls 3. A has the lowest starting number so they start
- Round 1
- A rolls a 4. They decide to use their
+
operation. They now have 6. - B rolls a 1. They use their
÷
. They still have 3.
- A rolls a 4. They decide to use their
- Round 2
- A rolls 6. They use their
×
. They have 36. - B rolls 5. They use their
×
. B now has 15
- A rolls 6. They use their
- Round 3
- A rolls another 6. They've already used their
×
so they have to either subtract 6 or divide by 6. They use−
. They have 30 - B rolls 2. They
+
it. B has 17
- A rolls another 6. They've already used their
- Round 4
- A rolls another 6! Now they only have their
÷
left. They have to divide 30 by 6. Now they have 5. - B rolls 3. They have their
−
left. B has 14.
- A rolls another 6! Now they only have their
B wins.
Variations
- For advanced maths, add in the power and root symbols
^
√
- Try to get the lowest score instead of the highest.
- Try to get the lowest score without going below zero.